Monday, September 24, 2007
The votes are in...
My Food Fight turn-based strategy artillery game received enough votes to be in the top 4 games presented in class. Now I'm the Team Leader, and things are going to be challenging.
Paper Prototype
So for the prototype, Darrell and I have talked about possible directions we could take it. As a turn-based game, it would make sense to have the prototype as a turn-based card game as well. Trying to be different from the other artillery games like, Worms, GunBound, etc. Why not stick Fog-of-War in and see how players deal with that mechanic?
Battleship has a mechanic similar to FOW, and we will try to implement that into our prototype. Players are dealt cards that would be their available weapons, and with a Battleship-like set up, they would have to guess where the other player has positioned their forces.
Player 1: "I threw my Bowl of Chilli to A4."
Player 2: "You hit my Principal!"
We'll have a team meeting later tonight to discuss this further.
Paper Prototype
So for the prototype, Darrell and I have talked about possible directions we could take it. As a turn-based game, it would make sense to have the prototype as a turn-based card game as well. Trying to be different from the other artillery games like, Worms, GunBound, etc. Why not stick Fog-of-War in and see how players deal with that mechanic?
Battleship has a mechanic similar to FOW, and we will try to implement that into our prototype. Players are dealt cards that would be their available weapons, and with a Battleship-like set up, they would have to guess where the other player has positioned their forces.
Player 1: "I threw my Bowl of Chilli to A4."
Player 2: "You hit my Principal!"
We'll have a team meeting later tonight to discuss this further.
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